Saturday, July 9, 2011

3D Animation Principles

Original Clips w/ Slight editing






Clips with Music & More Editing(For Fun)







1. Anticipation
Using the first clip (With the girl jumping) as an example that clearly represents this principle of anticipation as she bends down and prepares to jump in the air. Another example is at the boy at the end of the video shooting the basketball, notice that how he bends and takes aim to score the ball - this is also anticipation.

2. Staging
Using the second clip (where the girl is running towards the camera) it clearly emphasizes this principle of staging where the audience attention is focued towards the girl running instead of anywhere in the background. Also, the next clip following that is another view of the girl running but captured at a different view. Notice that the camera pans and follows the girls movements which also is the center of the audience attention and is therefore acting upon the staging principle

3. Straight ahead action and pose to pose
Straight ahead action can be refered to any part of this video at all. As the Staging is usually one object only and never focused on the surroundings. However, a good example of pose-to-pose is the boy doing a robot dance where the frames can be done using keyframes instead of straight ahead action.

4. Follow through and overlapping action
Using the clip where a boy punches another boy, notice that the follow through and overlapping action is shown by the fling of the hair by both boys when a large action is executed.

5.Slow in and slow out
This is clearly shown in the clip where the boy is jumping at the waller, the camera starts of slow and pans in fast to the main character ( also another good example of Staging ).

6. Arcs
A clear example of arcs is when the two boys are playing pass-ball in the video. The ball moves in a parabola shape.

7.Secondary action
Using the clip where a boy punches the other boy, notice that the secondary action is the fist raising which signifies anger.

8. Timing
Using the clip where the ball was thrown up and left to bounce on the floor, the timing principle comes into play when the law of gravity acts upon the ball and makes it decend to the ground. The timing of the ball going up and then going down should not be equal as the ball should fall faster then it going up assuming that the strength used to push the ball up is constant.

9. Exaggeration
This is quite similar to No. 7, using the same clip, when the boy punches the other boy in the stomach, notice that the boy punching throws his fists in the air before landing the hit to the other boy. And following that, notice that the boy being punched flies back and hits the wall, this is also the act of exaggeration to show how deadly the punch is.

10. Solid drawing
Though hard to express because this is not an animated video, an example showing the ball bouncing can be a good example showing how the volume and weight of the ball is balanced and tied into the gravity of the world.

11. Appeal
Using the second clip ( where the girl is running towards the camera ) notice the appearance on her face which shows the seriousness/grave of the situation which adds to the general appeal to the audience.


Exercise 3:



1. Anticipation
The elf at the start standing at the top of the cliff jumped off the cliff ( which people anticipated her to do). And the clip shows her grabbing the two swords before taking the stance to run and jump is also part of the anticipation principle.

2. Staging
The video shows the characters drawn very distinctly from the minions and the main protagonist and the antagonists (brightly coloured vs dull/dark coloured).

3.Follow through and overlapping action
When the camera zooms into the face of the character, it shows how the hair sways with the wind.

4.Slow in and slow out
This video shows plenty of slow in slow outs. Using the part where the elf jumps off the cliff, the video slows down to show the emphasis on the how powerful the jump was.

5. Arcs
When the two elves were fighting, the light-elf(blonde hair) jumped into the air along a parabola and sliced at the dark elf.

6. Secondary action
When the camera zoomed into the dark elf's face, we could see that she have a crooked smile (expression) which is a secondary action.

7. Appeal
As stated above, the main villains and the protagonists can be easily defined as dull coloured and bright coloured respectively.

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