. : : Process : : .
Exercise 1:







Exercise 2:





The video for the ball bouncing.
. : : Learning Outcome/Techniques/Reflection : : .
I've learned how to use, set , delete, copy and duplicate keyframes which will benefit me when doing animation work. I also learned how to use the graph editor to manipulate the curves to make the bounce look more realistic.
Furthermore, I also learned how important it is to set the FPS to realtime 24fps and learned about PAL, NTSC FPS as well.
At first, I did not know how to take a footage of the animation, but with the playblast, we can easily record these animations and post our results here.
Now I know how important our first lab was - the principles of animation plays a very large role in developing smooth animation (like the ball dropping) and how to follow the law of gravity.
Furthermore, I also learned how important it is to set the FPS to realtime 24fps and learned about PAL, NTSC FPS as well.
At first, I did not know how to take a footage of the animation, but with the playblast, we can easily record these animations and post our results here.
Now I know how important our first lab was - the principles of animation plays a very large role in developing smooth animation (like the ball dropping) and how to follow the law of gravity.
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