I was to model a track from a reference image given on olive.
Using the polygon create tool, I drew the baseline for the track.
After that, I rotated the model extruded and created a long track
And then, I extruded the faces at the bottom and "blunt" the edges.
Finally, changing the curvature and bounds in the bend deformer tool, we can bend the track.
Reflection
I think that in this assignment, it was good that we learnt how to use more of extruding and create polygon tool, but perhaps it is better if we practice more on the bend deformer as it is very useful especially when in animating simple objects we don't want to give a skeleton to.
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